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Tampilkan postingan dengan label Mobile Computing. Tampilkan semua postingan
Tampilkan postingan dengan label Mobile Computing. Tampilkan semua postingan
Senin, 11 April 2011
Nokia E7 preview

Nokia E7 preview

Well here it is, the Nokia E7 - Nokia's newest Eseries flagship (soon to be dethroned by the Nokia E6) and the hire apparent to the Communicator series. In regards to Nokia's naming scheme, my views of the E7's naming scheme haven't changed since Nokia World 2010 when it was first officially unveiled and where I had my first hands-on.

The built quality is brilliant. I can find absolutely no faults with the hardware design and the materials used. It feels solid. The slider feels great and I found the AMOLED screen with Clear Black Display to be stunning. But I can't help thinking what I am seeing here as what was a Nseries smartphone rebadged as an Eseries because Nokia either could not get another Eseries out in time or felt that marketing this as a Nseries phone would remind people of the much hated Nokia N97.

The specs are typical Symbian^3 specs in that it runs on a ARM11 680 MHz processor, which isn't a big deal considering how optimised the OS is with in taking advantage of the GPU. The 256MB of RAM does seem lowly in comparison to most modern smartphone, and while Symbian^3 does not require much RAM, power users will likely encounter situations when background applications are forced to close due to insufficient RAM.

Like the Nokia N8, the E7 comes with HDMI out function which, coupled with the ability to play 720p videos, is useful. This is especially true when used with an application like Nokia Big Screen. It also has 16GB built-in storage. Unfortunately the E7 does not come with a external memory card slot, so the 16GB is all that users will ever get. This isn't a big deal for most users (even the Samsung Nexus S comes with only 16GB storage), but multimedia addicts will likely want to look elsewhere. The keyboard is pretty good, and an improvement over the one on the prototype. While it is only a four row keyboard, the keys are well spaced and provide good tactile feedback.

The camera on the E7 is the EDOF type. First seen on the Nokia E55, EDOF has spread like a virus onto every none-camera focused smartphone, which right now is everything apart from the N8. As I carry my own dedicated digital camera almost 99% of the time, I honestly could not care less what camera the E7 has (in fact I do not care what camera the N8 has!). However, because of the price, Nokia should have at least included a better camera with it. An autofocus camera with macro ability would also be useful for business users (you know, the typical Eseries users) who would want to scan documents and business cards.

I will be using the E7 for two weeks. Expect a review in the next couple of weeks. If there are any questions please ask away, either here or on my twitter account.

The Nokia E7 is available now for a sim-free price of £489.99.
Nokia E7 preview

Nokia E7 preview

Well here it is, the Nokia E7 - Nokia's newest Eseries flagship (soon to be dethroned by the Nokia E6) and the hire apparent to the Communicator series. In regards to Nokia's naming scheme, my views of the E7's naming scheme haven't changed since Nokia World 2010 when it was first officially unveiled and where I had my first hands-on.

The built quality is brilliant. I can find absolutely no faults with the hardware design and the materials used. It feels solid. The slider feels great and I found the AMOLED screen with Clear Black Display to be stunning. But I can't help thinking what I am seeing here as what was a Nseries smartphone rebadged as an Eseries because Nokia either could not get another Eseries out in time or felt that marketing this as a Nseries phone would remind people of the much hated Nokia N97.

The specs are typical Symbian^3 specs in that it runs on a ARM11 680 MHz processor, which isn't a big deal considering how optimised the OS is with in taking advantage of the GPU. The 256MB of RAM does seem lowly in comparison to most modern smartphone, and while Symbian^3 does not require much RAM, power users will likely encounter situations when background applications are forced to close due to insufficient RAM.

Like the Nokia N8, the E7 comes with HDMI out function which, coupled with the ability to play 720p videos, is useful. This is especially true when used with an application like Nokia Big Screen. It also has 16GB built-in storage. Unfortunately the E7 does not come with a external memory card slot, so the 16GB is all that users will ever get. This isn't a big deal for most users (even the Samsung Nexus S comes with only 16GB storage), but multimedia addicts will likely want to look elsewhere. The keyboard is pretty good, and an improvement over the one on the prototype. While it is only a four row keyboard, the keys are well spaced and provide good tactile feedback.

The camera on the E7 is the EDOF type. First seen on the Nokia E55, EDOF has spread like a virus onto every none-camera focused smartphone, which right now is everything apart from the N8. As I carry my own dedicated digital camera almost 99% of the time, I honestly could not care less what camera the E7 has (in fact I do not care what camera the N8 has!). However, because of the price, Nokia should have at least included a better camera with it. An autofocus camera with macro ability would also be useful for business users (you know, the typical Eseries users) who would want to scan documents and business cards.

I will be using the E7 for two weeks. Expect a review in the next couple of weeks. If there are any questions please ask away, either here or on my twitter account.

The Nokia E7 is available now for a sim-free price of £489.99.
Rabu, 12 Januari 2011
Gravity for Symbian review

Gravity for Symbian review

Gravity is a rarity among Symbian applications. It has a UI that not only looks good, but also works great. It is fast and comes with massive loads of features. What started out as a simply Twitter client, the sole developer at Mobileways.de has implemented support for Google Reader, Foursquare, Facebook and the open source StatusNet, with varying degree of success.



Considering how backwards Symbian is supposed to be (according to American blogs anyway), and how there are virtually zero competition on the platform, the number of features on Gravity is quite a feat. The sheer number of features, it's stableness and speed, easily makes Gravity one of the best mobile social network clients on any platform. And I say that with a straight face.

At a time when Nokia is urging developers to code in 'code once, deploy everywhere' Qt, Gravity is still reassuringly native. I've nothing against Qt, but so far none of the Qt based applications I've seen has convinced me it is better than native. Gravity is compatible with S60v3 and all modern Symbian touchscreen devices from Samsung's abandoned at birth Omnia HD to Sony Ericsson's cute Vivaz and Nokia's 'flagship' N8.



Let's begin with Twitter, as this is what Gravity was designed for. Gravity has almost all the features that I could ever want from a mobile Twitter client. It supports both native and old-style retweets, geolocation tagging of tweets, follow/unfollow, direct message (with threaded UI), the creation and management of lists, uploading images to popular image sharing sites (TwitPic, Flickr etc.), alert, multiple accounts, draft and schedule posts, homescreen widget, notification (in both screensaver on Symbian^3 devices, as well as audible/vibration) and much more.

There are a couple of features I would like to see added. For example an alert when someone follows, filters and the ability to open URLs to Opera Mobile rather than Symbian's native Web browser. Speaking of URLs, you can also set Gravity to save URLs to Instapaper and other services to read it later, a useful alternative to using the favourites function to bookmark posts to read later.



The Foursquare client is as basic as it goes. It only allows check-ins and shouts (to Twitter and/or Facebook - provided you have your Foursquare account is linked to them). There are no supports for leaving and viewing tips, nor is the ability to delete previous check-ins from the history present.

The most curious absence is the lack of Specials, a Foursquare feature that allows participants to reward check-ins to users, so don't go deleting that amateurish official Foursquare Symbian client just yet. Having said that if all you want to do is check-in or shout, Gravity is perfect.



If you are a Facebook user, you will be pleased to know that Gravity supports pretty much most of the important features of Mark Zuckerberg's Friendster rip-off, including Messages (in threaded conversation view), notifications (no friend requests here), News Feed and Status Updates, including replies. It isn't a Facebook mobile client replacement, offering even less than Facebook's touchscreen mobile website. But it is indispensable if all you want is a quick glance on what your Facebook friends are up to, post a status update or reply.

A built-in RSS reader in the form of Google Reader is the next major feature of Gravity worth writing about. This is pretty basic, but at least it has all the essential functions one would normally need form a newsreader software. Like the Twitter bit of Gravity, URLs can be posted to Delicious or added to Instapaper or Read-it-Later. There is an option to easily tweet the post as well.



In an age of 99p mobile apps, Gravity isn't cheap (£8 via the Ovi Store), and that's before taking into account the amount of good freeware social network clients you can get on competing platforms like Android and iOS. But if you have a Symbian phone, and you need a powerful Twitter application then Gravity is your answer. You could do a lot worse with £8 anyway.

I also have a relatively modern Android phone (with around ten Twitter clients installed!), and my girlfriend has an iPod Touch 4G which she tethers wirelessly to her ageing Nokia none-touch smartphone, and both of us always fall back to Gravity simply because we both think it is the most effective mobile Twitter application available on any mobile platforms.
Gravity for Symbian review

Gravity for Symbian review

Gravity is a rarity among Symbian applications. It has a UI that not only looks good, but also works great. It is fast and comes with massive loads of features. What started out as a simply Twitter client, the sole developer at Mobileways.de has implemented support for Google Reader, Foursquare, Facebook and the open source StatusNet, with varying degree of success.



Considering how backwards Symbian is supposed to be (according to American blogs anyway), and how there are virtually zero competition on the platform, the number of features on Gravity is quite a feat. The sheer number of features, it's stableness and speed, easily makes Gravity one of the best mobile social network clients on any platform. And I say that with a straight face.

At a time when Nokia is urging developers to code in 'code once, deploy everywhere' Qt, Gravity is still reassuringly native. I've nothing against Qt, but so far none of the Qt based applications I've seen has convinced me it is better than native. Gravity is compatible with S60v3 and all modern Symbian touchscreen devices from Samsung's abandoned at birth Omnia HD to Sony Ericsson's cute Vivaz and Nokia's 'flagship' N8.



Let's begin with Twitter, as this is what Gravity was designed for. Gravity has almost all the features that I could ever want from a mobile Twitter client. It supports both native and old-style retweets, geolocation tagging of tweets, follow/unfollow, direct message (with threaded UI), the creation and management of lists, uploading images to popular image sharing sites (TwitPic, Flickr etc.), alert, multiple accounts, draft and schedule posts, homescreen widget, notification (in both screensaver on Symbian^3 devices, as well as audible/vibration) and much more.

There are a couple of features I would like to see added. For example an alert when someone follows, filters and the ability to open URLs to Opera Mobile rather than Symbian's native Web browser. Speaking of URLs, you can also set Gravity to save URLs to Instapaper and other services to read it later, a useful alternative to using the favourites function to bookmark posts to read later.



The Foursquare client is as basic as it goes. It only allows check-ins and shouts (to Twitter and/or Facebook - provided you have your Foursquare account is linked to them). There are no supports for leaving and viewing tips, nor is the ability to delete previous check-ins from the history present.

The most curious absence is the lack of Specials, a Foursquare feature that allows participants to reward check-ins to users, so don't go deleting that amateurish official Foursquare Symbian client just yet. Having said that if all you want to do is check-in or shout, Gravity is perfect.



If you are a Facebook user, you will be pleased to know that Gravity supports pretty much most of the important features of Mark Zuckerberg's Friendster rip-off, including Messages (in threaded conversation view), notifications (no friend requests here), News Feed and Status Updates, including replies. It isn't a Facebook mobile client replacement, offering even less than Facebook's touchscreen mobile website. But it is indispensable if all you want is a quick glance on what your Facebook friends are up to, post a status update or reply.

A built-in RSS reader in the form of Google Reader is the next major feature of Gravity worth writing about. This is pretty basic, but at least it has all the essential functions one would normally need form a newsreader software. Like the Twitter bit of Gravity, URLs can be posted to Delicious or added to Instapaper or Read-it-Later. There is an option to easily tweet the post as well.



In an age of 99p mobile apps, Gravity isn't cheap (£8 via the Ovi Store), and that's before taking into account the amount of good freeware social network clients you can get on competing platforms like Android and iOS. But if you have a Symbian phone, and you need a powerful Twitter application then Gravity is your answer. You could do a lot worse with £8 anyway.

I also have a relatively modern Android phone (with around ten Twitter clients installed!), and my girlfriend has an iPod Touch 4G which she tethers wirelessly to her ageing Nokia none-touch smartphone, and both of us always fall back to Gravity simply because we both think it is the most effective mobile Twitter application available on any mobile platforms.
Jumat, 20 Agustus 2010
Three MiFi 2 review

Three MiFi 2 review

I was recently given the chance to sample Three's new MiFi wireless hotspot device. The MiFi is based on Huawei E585 and is a 3G HSDPA modem that also functions as a portable WiFi access point. This allows up to five WiFi-equipped gadgets to connect simultaneously to a single mobile broadband connection.

Despite being predominetly plastic, the MiFi is solidly built. The battery is accessed from the bottom through a cover. Below the battery contains the Sim card slot. There is a microSDHC card slot on the side, but I honestly have no idea what that's for! The solitary on/off button also doubles as a display toggle. It doesn't get more simple than that.

There is a small but useful OLED screen on the front which displays basic information such as the signal strength, connection time and how many devices are hooked up. The battery is good for about 4-5 hours, which I think is reasonable.

No set up was needed. Simply switch on the device and within less than a minute it was ready to be used. Key in the wireless security pass key to whatever device you want to pair it with and you are ready to surf on your notebook, play multiplayer PSP games on the go, download apps on your smartphone or whatever catches your fancy.

During my week long trial, I actually enjoyed the MiFi as it allowed me the freedom to test multiple WiFi-equipped phones like the C3. I also paired it with my Nokia X6 to stream music via Mobbler. If there ever was a killer application for mobile access points like the MiFi, it would be a music streamer like Mobbler or Spotify.

Download speed is decent, provided you are in an area with HSDPA 3.6Mbps support (up to 2.8Mbps according to Three). Unfortunately the MiFi doesn't default to 2.5G mode outside of Three's coverage so there were times when I was rudely cut off. Thankfully this is a rarity in London and only occurs in pockets of rural area in Hertfordshire and North London where I frequently travel through.

Would I get one? Likely, but first I need to get a new battery for my notebook (it only lasts 15-30 minutes now...). I only ever try to carry one smartphone with me at any one time, but the MiFi does have its conveniences such as making SIM card switching between devices a thing of the past. The new MiFi is available from £50 on Pay As You Go, and frankly a total of £75 for a Pay As You Go MiFi with 7GB allowance isn't too bad.

I may just bite.

Thanks to Michelle of the now shut Three Mobile Buzz for the trial device!
Three MiFi 2 review

Three MiFi 2 review

I was recently given the chance to sample Three's new MiFi wireless hotspot device. The MiFi is based on Huawei E585 and is a 3G HSDPA modem that also functions as a portable WiFi access point. This allows up to five WiFi-equipped gadgets to connect simultaneously to a single mobile broadband connection.

Despite being predominetly plastic, the MiFi is solidly built. The battery is accessed from the bottom through a cover. Below the battery contains the Sim card slot. There is a microSDHC card slot on the side, but I honestly have no idea what that's for! The solitary on/off button also doubles as a display toggle. It doesn't get more simple than that.

There is a small but useful OLED screen on the front which displays basic information such as the signal strength, connection time and how many devices are hooked up. The battery is good for about 4-5 hours, which I think is reasonable.

No set up was needed. Simply switch on the device and within less than a minute it was ready to be used. Key in the wireless security pass key to whatever device you want to pair it with and you are ready to surf on your notebook, play multiplayer PSP games on the go, download apps on your smartphone or whatever catches your fancy.

During my week long trial, I actually enjoyed the MiFi as it allowed me the freedom to test multiple WiFi-equipped phones like the C3. I also paired it with my Nokia X6 to stream music via Mobbler. If there ever was a killer application for mobile access points like the MiFi, it would be a music streamer like Mobbler or Spotify.

Download speed is decent, provided you are in an area with HSDPA 3.6Mbps support (up to 2.8Mbps according to Three). Unfortunately the MiFi doesn't default to 2.5G mode outside of Three's coverage so there were times when I was rudely cut off. Thankfully this is a rarity in London and only occurs in pockets of rural area in Hertfordshire and North London where I frequently travel through.

Would I get one? Likely, but first I need to get a new battery for my notebook (it only lasts 15-30 minutes now...). I only ever try to carry one smartphone with me at any one time, but the MiFi does have its conveniences such as making SIM card switching between devices a thing of the past. The new MiFi is available from £50 on Pay As You Go, and frankly a total of £75 for a Pay As You Go MiFi with 7GB allowance isn't too bad.

I may just bite.

Thanks to Michelle of the now shut Three Mobile Buzz for the trial device!
Jumat, 30 April 2010
HTC Legend review

HTC Legend review

I have never been impressed by Android, particularly the UI, so I wasn’t looking forward to receiving the HTC Legend for review. But this thing runs HTC Sense, and I have high hopes that it would be able to tuck away some of Android’s own UI deficiency.

First the hardware. The Legend features an incredibly sleek aluminium unibody design. This gives it a highly desirable and premium look, but it also makes it a very slippery phone. There are some rubber on the backside, but they are on the wrong sides. The front is dominated by a gorgeous 3.2″ HVGA (320×480) AMOLED capacitive touchscreen display. It is equally as good as my Walkman X-series DAP. While the screen works amazing indoor, it is for all intent and purpose utterly useless during sunny days.

Below the screen are a couple of hardware keys. These includes Home (self explanatory), Menu (assessing the menu), backspace (return to previous screen) and a magnifying glass for bringing up the quick search box. Below the row of keys is the optical joystick shaped like a tiny ball. While it duplicates the functions of a traditional d-pad or optical trackpad, I can’t say I enjoyed using it due to its sensitivity and its location very near the bottom.

The left side features a volume rocker. After years of getting used to the volume keys being on the right side, it did take some getting used to, but it isn’t a huge issue. The right side on the other hand is bare. The power key and 3.5mm headphone socket resides on the top. The bottom house the micro USB charging/sync slot, microphone and lanyard loop. Finally the backside features the 5 megapixel auto-focus camera and a single LED bulb for flash duties. The loudspeaker sits on the left side of the camera module.

Accessing the battery, sim card slot and microSD card slot requires you the pry out the rubber plastic hatch. Removing the hatch will expose a flap that when flipped will give you access to the 1300 mAh battery, sim card slot and microSD. microSD cards are unfortunately not hot-swappable as the battery will merely slide out if you try. Overall the build quality is excellent with nary a flex or creak when squeezing it.

Booting up the HTC Legend reveals HTC Sense running on top of Android 2.1. Sense is a very pretty and quick UI, though it gets tedious after a while. I also can’t say I like the small icons that much, which makes it harder to select especially those with big fat thumbs. Widgets are easily accessible by swiping around either through the screen or the optical joystick.

There are two hugely annoying bit about the HTC Legend’s software (and I suspect all HTC Android phones with capacitive screens). First the screen is just too sensitive. I can’t remember the number of times during the past one week that the OS would misinterpret an accidental skin contact for something else, thus ruining what I was doing. Second, the screen vibration feedback only works on the virtual keyboard and nothing else.

The Legend has surprisingly good audio quality. While it isn’t no where near my Walkman or even some mid-end Nokia phones, it is a massive improvement over my last HTC device (Artemis) – which often sounded like a cheap MP3 player you get at market stalls. The Legend on the other hand sounds excellent via my Sennheiser IE 8, with good neutral mids though it does suffer from bass drop-offs. Overall, the Legend is competent enough to be a ‘backup player’. The same can’t be said about the bundled headphones which is pretty awful sounding, so make sure you invest in a proper pair of headphone.

The 5 megapixel auto-focus camera has a maximum resolution of 2592×1936 pixels, and should perform well, in theory. The UI unfortunately left much to be desired which isn’t surprising to be honest. Still there are plenty of manual settings for people who wants to get the most out of the camera. Image quality is average with pictures suffering from poor contrast and plenty of noise. This isn’t a camera you would want to use in low light situation. Samples are provided in the gallery below.

99.99% of all cameras has shutter buttons on the top right casing. It has been the norm for decades, if not forever since compact consumer cameras were first created. There is a reason why it is there – it allows one to hold the camera securely, even one-handed if they wanted to, whilst using the index finger to take pictures. Not so with this. The camera shutter is that small poxy round thingy known as the optical joystick I mentioned earlier. It is so unnerving to use.

The camera module at the back is too closed to the edge, meaning if I am not careful my fingers will often find its way into pictures. I could use it one handed, but the combination of poorly placed camera shutter button joystick and slippery body meant that unless I used it two handed I would be staring at an incredibly expensive paperweight.

Like most modern smartphones, the HTC Legend comes with a built-in GPS receiver chipset. Cold lock without A-GPS takes a couple of minute which is pretty much standard these days. It does not ship with any navigation application bar Google Maps (it is a Google OS after all), which works well provided you have a pretty good data bundle with your service provider. Using Google Maps is easy enough so I won’t bore you with details about it.

Perhaps the most important bit of a smartphone that many forget is the call quality. Fortunately the voice quality and reception is above average (tested on T-Mobile UK network). The Legend would also vibrate when your call is answered, which is a very useful feature where one do not have to hold the phone to the ear in order to know if the call is connected. Unfortunately the Legend does not feature a front camera, so video calls are not possible.

The phone book (called People) is one of the most fleshed out address book programs I’ve had the pleasure to use on any phones. It not only holds all the basic details as expected from a phone book, but will also display text messages and e-mails, Facebook/Twitter/Flickr integration and call history – all of which are sorted in tabs associated with that particular contact.

HTC has produced a great looking smartphone with the Legend. At around £350 in the UK for a sim-free model, it is similarly priced to many decent smartphones with similar spec-ed on the market like the N97 Mini and Motorola Milestone. Both the N97 Mini and Milestone has slide out keyboards, so can be argued as better value (the Milestone also has better overall specs). though one does runs Symbian^1 which most either love or hate, and the other runs on stock Android. And for only £50 extra you can get the HTC Desire, a phone with much better spec and a better form factor.

While I’ve not change my mind about Android, the Legend should be a sound investment for people who are in the market for a phone with such an OS. It is rather lovely looking. However I do believe that HTC has taken the form over function road with this. It isn’t something I can’t imagine people would be happy to use as an everyday device after the initial oohs, and aahhs. Maybe the Desire?

Summary

+ Highly desirable design
+ Brilliant display with great colour saturation
+ Quick
+ Latest version of OS available

- Memory card slot not hot-swappable
- Display unusable in daylight
- No front camera for video calls
- Some UI quirks

This review was originally published on fonearena.com
HTC Legend review

HTC Legend review

I have never been impressed by Android, particularly the UI, so I wasn’t looking forward to receiving the HTC Legend for review. But this thing runs HTC Sense, and I have high hopes that it would be able to tuck away some of Android’s own UI deficiency.

First the hardware. The Legend features an incredibly sleek aluminium unibody design. This gives it a highly desirable and premium look, but it also makes it a very slippery phone. There are some rubber on the backside, but they are on the wrong sides. The front is dominated by a gorgeous 3.2″ HVGA (320×480) AMOLED capacitive touchscreen display. It is equally as good as my Walkman X-series DAP. While the screen works amazing indoor, it is for all intent and purpose utterly useless during sunny days.

Below the screen are a couple of hardware keys. These includes Home (self explanatory), Menu (assessing the menu), backspace (return to previous screen) and a magnifying glass for bringing up the quick search box. Below the row of keys is the optical joystick shaped like a tiny ball. While it duplicates the functions of a traditional d-pad or optical trackpad, I can’t say I enjoyed using it due to its sensitivity and its location very near the bottom.

The left side features a volume rocker. After years of getting used to the volume keys being on the right side, it did take some getting used to, but it isn’t a huge issue. The right side on the other hand is bare. The power key and 3.5mm headphone socket resides on the top. The bottom house the micro USB charging/sync slot, microphone and lanyard loop. Finally the backside features the 5 megapixel auto-focus camera and a single LED bulb for flash duties. The loudspeaker sits on the left side of the camera module.

Accessing the battery, sim card slot and microSD card slot requires you the pry out the rubber plastic hatch. Removing the hatch will expose a flap that when flipped will give you access to the 1300 mAh battery, sim card slot and microSD. microSD cards are unfortunately not hot-swappable as the battery will merely slide out if you try. Overall the build quality is excellent with nary a flex or creak when squeezing it.

Booting up the HTC Legend reveals HTC Sense running on top of Android 2.1. Sense is a very pretty and quick UI, though it gets tedious after a while. I also can’t say I like the small icons that much, which makes it harder to select especially those with big fat thumbs. Widgets are easily accessible by swiping around either through the screen or the optical joystick.

There are two hugely annoying bit about the HTC Legend’s software (and I suspect all HTC Android phones with capacitive screens). First the screen is just too sensitive. I can’t remember the number of times during the past one week that the OS would misinterpret an accidental skin contact for something else, thus ruining what I was doing. Second, the screen vibration feedback only works on the virtual keyboard and nothing else.

The Legend has surprisingly good audio quality. While it isn’t no where near my Walkman or even some mid-end Nokia phones, it is a massive improvement over my last HTC device (Artemis) – which often sounded like a cheap MP3 player you get at market stalls. The Legend on the other hand sounds excellent via my Sennheiser IE 8, with good neutral mids though it does suffer from bass drop-offs. Overall, the Legend is competent enough to be a ‘backup player’. The same can’t be said about the bundled headphones which is pretty awful sounding, so make sure you invest in a proper pair of headphone.

The 5 megapixel auto-focus camera has a maximum resolution of 2592×1936 pixels, and should perform well, in theory. The UI unfortunately left much to be desired which isn’t surprising to be honest. Still there are plenty of manual settings for people who wants to get the most out of the camera. Image quality is average with pictures suffering from poor contrast and plenty of noise. This isn’t a camera you would want to use in low light situation. Samples are provided in the gallery below.

99.99% of all cameras has shutter buttons on the top right casing. It has been the norm for decades, if not forever since compact consumer cameras were first created. There is a reason why it is there – it allows one to hold the camera securely, even one-handed if they wanted to, whilst using the index finger to take pictures. Not so with this. The camera shutter is that small poxy round thingy known as the optical joystick I mentioned earlier. It is so unnerving to use.

The camera module at the back is too closed to the edge, meaning if I am not careful my fingers will often find its way into pictures. I could use it one handed, but the combination of poorly placed camera shutter button joystick and slippery body meant that unless I used it two handed I would be staring at an incredibly expensive paperweight.

Like most modern smartphones, the HTC Legend comes with a built-in GPS receiver chipset. Cold lock without A-GPS takes a couple of minute which is pretty much standard these days. It does not ship with any navigation application bar Google Maps (it is a Google OS after all), which works well provided you have a pretty good data bundle with your service provider. Using Google Maps is easy enough so I won’t bore you with details about it.

Perhaps the most important bit of a smartphone that many forget is the call quality. Fortunately the voice quality and reception is above average (tested on T-Mobile UK network). The Legend would also vibrate when your call is answered, which is a very useful feature where one do not have to hold the phone to the ear in order to know if the call is connected. Unfortunately the Legend does not feature a front camera, so video calls are not possible.

The phone book (called People) is one of the most fleshed out address book programs I’ve had the pleasure to use on any phones. It not only holds all the basic details as expected from a phone book, but will also display text messages and e-mails, Facebook/Twitter/Flickr integration and call history – all of which are sorted in tabs associated with that particular contact.

HTC has produced a great looking smartphone with the Legend. At around £350 in the UK for a sim-free model, it is similarly priced to many decent smartphones with similar spec-ed on the market like the N97 Mini and Motorola Milestone. Both the N97 Mini and Milestone has slide out keyboards, so can be argued as better value (the Milestone also has better overall specs). though one does runs Symbian^1 which most either love or hate, and the other runs on stock Android. And for only £50 extra you can get the HTC Desire, a phone with much better spec and a better form factor.

While I’ve not change my mind about Android, the Legend should be a sound investment for people who are in the market for a phone with such an OS. It is rather lovely looking. However I do believe that HTC has taken the form over function road with this. It isn’t something I can’t imagine people would be happy to use as an everyday device after the initial oohs, and aahhs. Maybe the Desire?

Summary

+ Highly desirable design
+ Brilliant display with great colour saturation
+ Quick
+ Latest version of OS available

- Memory card slot not hot-swappable
- Display unusable in daylight
- No front camera for video calls
- Some UI quirks

This review was originally published on fonearena.com
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